He is currently an Assistant Professor of Instructional Technology at the College of Education, where he specializes in leveraging technology to enhance learning and teaching methodologies. He earned his Ph.D. in Instructional Systems and Learning Technologies from Florida State University, showcasing his deep understanding and commitment to educational innovation. Throughout his academic career, he has actively contributed to the field of educational technology, with his research being published in prestigious academic journals including the British Journal of Educational Technology, Virtual Reality, Simulation & Gaming, Interactive Learning Environments, and Educational Technology Research and Development. These publications underscore his dedication to advancing knowledge in instructional technology and his ability to communicate complex ideas effectively. His expertise lies in the design of game-based and immersive learning experiences, particularly within Extended Reality (XR) environments. He is also skilled in instructional design, focusing on training and curriculum development, and the integration of data analytics in technology-enhanced learning environments. This unique blend of skills enables him to create engaging and effective educational experiences that leverage the latest in digital innovation. His research interests are diverse yet interconnected, focusing on digital game-based learning, inclusive and immersive e-learning design, multimodal learning analytics, adaptive learning system design, and the integration of computer science and artificial intelligence education (computational thinking), further contributing to his reputation as a leader in the field of instructional technology.
Type | Start Date | End Date |
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Chair | 2024-01-01 | 2024-12-31 |